- #Protractor tool in live home 3d pro pro#
- #Protractor tool in live home 3d pro software#
- #Protractor tool in live home 3d pro professional#
- #Protractor tool in live home 3d pro windows#
Import models seamlessly from the Trimble 3D Warehouse™ (previously Google 3D Warehouse™).
#Protractor tool in live home 3d pro professional#
#Protractor tool in live home 3d pro windows#
#Protractor tool in live home 3d pro pro#
In addition to offering advanced home and terrain design tools, Pro edition provides superior export quality, Elevation View mode and an array of tools for light and material editing. IMPORTANT - Main renderings made in Blender 3D 2.Live Home 3D Pro combines all the powerful features of our home, interior and landscape design app.
#Protractor tool in live home 3d pro software#
So, you'll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset! * generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) you can use it in Eevee for Blender 3D 2.8, too * generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) * Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) * Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) * Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) * Cycles (or Eeevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal) PBR Multi-Engine Textures Pack included: in a zipped folder, you'll find the PBR Textures set for a bunch of rendering engines or game engines! Uniform scale object (scale applied in Blender 3D). Real world dimensions scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale).
Polygonal, QUADS ONLY (no tris/ngons) 4982 vertices, 4984 quad faces (9968 tris). UV Layout maps and Image Textures resolutions: 2048x2048 PBR Textures made with Substance Painter. * other images: UV layouts (at least one).įormats included: FBX, OBJ scenes: BLEND (2.80 with Cycles / Eevee materials) other: png with Alpha.ġ Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package) UV-mapped Textures. 9-10 are screenshots from the Blender 3D scene, showing the UV Layout PROMO IMAGES: the first image has been rendered in Cycles (or Eevee) for Blender 3D 2.8x in particular, you can find 11+ promo images in this description: Made in Blender 3D 2.80 (Cycles / Eevee materials) then exported to OBJ and FBX materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.Įasily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).Įach Object, Material or Texture provided in the package has a unique, meaningful name.